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AI Insights · Timothy · October 2023

Top 5 Hybridcasual Games on Android in Netherlands Q3 2023

Explore the performance trends of the top 5 hybridcasual games on the Android platform in the Netherlands during Q3 2023, based on data from Sensor Tower.

Top 5 Hybridcasual Games on Android in Netherlands Q3 2023

The third quarter of 2023 saw notable trends in the performance of the top 5 hybridcasual games on the Android platform in the Netherlands. Here is a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.

My Perfect Hotel by SayGames Ltd demonstrated a significant increase in both weekly downloads and revenue. Weekly downloads started at around 1.7K at the beginning of July and surged to over 11.5K by the end of August, before stabilizing at approximately 8.1K in the last week of September. Revenue followed a similar upward trajectory, starting modestly at around $193 and peaking at about $1.5K towards the end of August. The game also saw a substantial rise in active users, from about 5.6K at the start of the quarter to over 21.8K by the end of September.

Triple Tile: Match Puzzle Game from Tripledot Studios Limited showed a consistent download trend with an initial peak of around 7.4K in late July, gradually declining to around 2.5K by the end of September. Revenue remained minimal, peaking briefly at $30 in late August. Active users, however, maintained a steady presence, starting at approximately 23.9K and ending the quarter at around 24.7K.

Twisted Tangle by Rollic Games experienced a decline in downloads over the quarter, from about 8.5K in late June to around 2.7K by the end of September. Revenue also saw a downward trend, starting at $274 and dropping to $62. Active users followed a similar pattern, decreasing from approximately 17.8K to about 12.1K.

Idle Lumber Empire from AppQuantum maintained a relatively stable performance in terms of revenue, averaging around $10K weekly, with a peak of $12.2K in early August. Downloads showed a slight decline, from about 5.8K in late June to around 2.8K by the end of September. Active users also decreased from approximately 10.1K to about 7.1K during the same period.

Stumble Guys by Scopely had a steady download rate, starting at around 3.2K and peaking at 5.4K in mid-August, before settling at approximately 3.9K by the end of September. Weekly revenue remained robust, averaging around $6K, with a peak of $8.6K in late July. The game enjoyed a high number of active users, starting at about 63.1K and ending the quarter at around 48.7K.

These insights highlight the dynamic nature of the hybridcasual games market in the Netherlands. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023